Mercurial > touhou
log pytouhou/ui/gamerunner.py @ 412:5fe6cd6ceb48
age | author | description |
---|---|---|
Wed, 12 Jun 2013 18:30:08 +0200 | Emmanuel Gil Peyrot | Refactor the maths functions out of Renderer. |
Tue, 12 Feb 2013 19:19:31 +0100 | Emmanuel Gil Peyrot | Make the background use a single vbo and offsets, just like the 2D code. |
Wed, 06 Feb 2013 21:19:20 +0100 | Emmanuel Gil Peyrot | Use Buffer Objects instead of host pointers. |
Wed, 06 Feb 2013 20:57:16 +0100 | Emmanuel Gil Peyrot | Replace gl{Vertex,TexCoord,Color}Pointer with the more modern glVertexAttribPointer. |
Sat, 20 Oct 2012 20:48:40 +0200 | Emmanuel Gil Peyrot | Display something at the start of a stage. |
Tue, 02 Oct 2012 13:27:05 +0200 | Emmanuel Gil Peyrot | Make rendering of multiple-sprites elements work like single-sprites. |