log pytouhou/ui/opengl/renderer.pyx @ 537:63440d1e0717

age author description
Sat, 19 Apr 2014 19:03:38 +0200 Emmanuel Gil Peyrot Fix a segfault happening at exit time on Windows.
Thu, 19 Dec 2013 21:55:26 +0100 Emmanuel Gil Peyrot Don’t put back the rendering data into a tuple, use a specialised struct inside Sprite to pass it to the renderer.
Thu, 12 Dec 2013 13:15:43 +0100 Emmanuel Gil Peyrot Store the indices of the framebuffer in a static ibo.