log pytouhou/vm/eclrunner.py @ 303:647bde10353d

age author description
Sat, 10 Mar 2012 20:31:49 +0100 Thibaut Girka Fix ECL instruction 119.
Fri, 09 Mar 2012 21:43:33 +0100 Elias Boutaleb Implemented Sakuya's time stop.
Fri, 02 Mar 2012 09:38:35 +0100 Emmanuel Gil Peyrot Implement hardcoded function 8 for Remilia.
Thu, 01 Mar 2012 19:44:35 +0100 Emmanuel Gil Peyrot Fix Remilia’s bat form.
Wed, 15 Feb 2012 19:20:06 +0100 Thibaut Girka Refactor a bit and fix Rumia's disparition.
Sun, 12 Feb 2012 18:09:56 +0100 Thibaut Girka Fix Patchouly's Royal Flare.
Sun, 12 Feb 2012 16:06:03 +0100 Emmanuel Gil Peyrot Implement dialogs (MSG files).
Sun, 12 Feb 2012 15:50:32 +0100 Thibaut Girka Fix time stop handling.
Sun, 12 Feb 2012 02:09:16 +0100 Thibaut Girka Fix ECL time flow. Spellcard do not stop time. Instruction 0xc does.
Wed, 08 Feb 2012 18:43:39 +0100 Thibaut Girka Fix sprite rotation/translation.
Sun, 05 Feb 2012 23:45:41 +0100 Thibaut Girka Fix spellcard number 0.
Sun, 05 Feb 2012 23:43:12 +0100 Thibaut Girka Implement hardcoded function 14 used by spellcard “Lævateinn”.
Sun, 05 Feb 2012 23:41:55 +0100 Thibaut Girka Partially implement lasers.
Tue, 24 Jan 2012 23:26:53 +0100 Thibaut Girka Partially implement hardcoded function 16, used for QED: ripples of 495 years
Tue, 24 Jan 2012 02:22:50 +0100 Thibaut Girka Fix timeout handling
Tue, 24 Jan 2012 00:56:31 +0100 Thibaut Girka Fix visibility handling
Tue, 24 Jan 2012 00:19:23 +0100 Thibaut Girka Partially fix some of Flandre's spellcards.
Mon, 23 Jan 2012 23:00:55 +0100 Thibaut Girka Fix set_visible.
Mon, 23 Jan 2012 23:00:42 +0100 Thibaut Girka Fix callback handling and damage dealing.
Mon, 23 Jan 2012 19:01:04 +0100 Emmanuel Gil Peyrot Implement ECL’s 3rd hardcoded function.
Sun, 22 Jan 2012 21:41:18 +0100 Thibaut Girka Refactor pytouhou.game.bullet.
Sun, 22 Jan 2012 14:24:38 +0100 Thibaut Girka Change position/speed interpoletor handling to match the original game more closely.
Sun, 22 Jan 2012 11:39:29 +0100 Thibaut Girka Change ECL special function 0 in order to match the game more closely (again)
Sat, 21 Jan 2012 21:14:24 +0100 Thibaut Girka Change ECL special function 0 in order to match the game more closely.
Sat, 31 Dec 2011 02:25:06 +0100 Emmanuel Gil Peyrot Drop the correct amount of power with 119.
Mon, 02 Jan 2012 15:46:29 +0100 Emmanuel Gil Peyrot Implement auxiliary animations of enemies like magic circles, and interruptions from ecl.
Mon, 19 Dec 2011 20:29:30 +0100 Thibaut Girka Remove useless and occasionally problematic (think about non-utf8 terminals) print calls.
Sat, 17 Dec 2011 21:18:39 +0100 Emmanuel Gil Peyrot Change background during spellcards.
Sat, 05 Nov 2011 20:19:15 +0100 Thibaut Girka Minor refactoring
Sat, 29 Oct 2011 11:42:22 +0200 Thibaut Girka Fix ECL function calls... again