Mercurial > touhou
log pytouhou/ui/background.pyx @ 510:64a72df88de5
age | author | description |
---|---|---|
Fri, 01 Nov 2013 14:45:53 +0100 | Emmanuel Gil Peyrot | Manage the texture-specific indices in the Texture, and some more renderer optimisations. |
Fri, 06 Sep 2013 22:35:54 +0200 | Emmanuel Gil Peyrot | Move every rendering function from gamerunner to gamerenderer. |
Sat, 03 Aug 2013 15:49:11 +0200 | Emmanuel Gil Peyrot | Improve render_elements’ speed a lot, and fix it in some corner cases. Thanks liori! |
Wed, 07 Aug 2013 11:34:40 +0200 | Emmanuel Gil Peyrot | Improve Matrix representation, using float[16] instead of imbricated python lists. |
Tue, 16 Jul 2013 21:11:35 +0200 | Emmanuel Gil Peyrot | Never keep texture on the host when it has been uploaded, and prevent them from being decoded again. |
Tue, 16 Jul 2013 21:07:15 +0200 | Emmanuel Gil Peyrot | Replace Pyglet with our own Cython OpenGL wrapper. |
Wed, 06 Feb 2013 21:41:05 +0100 | Emmanuel Gil Peyrot | Don’t duplicate values in sprite rendering data. |