Thu, 29 May 2014 12:31:55 +0200 |
Emmanuel Gil Peyrot |
Refactor graphics backend selection, to make them fallbackable and optional.
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Wed, 21 May 2014 20:52:42 +0200 |
Emmanuel Gil Peyrot |
Rename the eosd script into pytouhou, and remove the obsolete pcb one.
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Sun, 11 May 2014 13:16:19 +0200 |
Emmanuel Gil Peyrot |
Add a hack to prevent `setup.py clean` from compiling Cython files.
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Tue, 06 May 2014 20:04:10 +0200 |
Emmanuel Gil Peyrot |
Fix Windows and OSX build by making pkg-config optional and assuming every dependency is available.
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Wed, 18 Dec 2013 22:36:23 +0100 |
Emmanuel Gil Peyrot |
Inherit music players from a base class.
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Wed, 18 Dec 2013 18:15:45 +0100 |
Emmanuel Gil Peyrot |
Precalculate the inverse of the texture size at ANM load, to not recalculate at every sprite change.
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Wed, 18 Dec 2013 17:53:16 +0100 |
Emmanuel Gil Peyrot |
Add a compilation option to disable anmviewer.
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Wed, 18 Dec 2013 17:10:21 +0100 |
Emmanuel Gil Peyrot |
Add a debug option to enable HTML annotations, type inference display and profiling.
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Fri, 06 Dec 2013 19:02:42 +0100 |
Emmanuel Gil Peyrot |
Add an indirection layer for textures, to cope with drivers assigning them random names.
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Thu, 05 Dec 2013 02:16:31 +0100 |
Emmanuel Gil Peyrot |
Move the OpenGL backend to its own package.
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Thu, 05 Dec 2013 01:55:39 +0100 |
Emmanuel Gil Peyrot |
Add a pure SDL backend.
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Fri, 01 Nov 2013 14:45:53 +0100 |
Emmanuel Gil Peyrot |
Don’t compile useless packages.
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Fri, 01 Nov 2013 14:45:53 +0100 |
Emmanuel Gil Peyrot |
Manage the texture-specific indices in the Texture, and some more renderer optimisations.
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Fri, 04 Oct 2013 11:11:02 +0200 |
Emmanuel Gil Peyrot |
Don’t compile files that don’t benefit from static typing.
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Fri, 06 Sep 2013 23:29:19 +0200 |
Emmanuel Gil Peyrot |
Add a context manager to initialize and shut down SDL outside of Window.
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