Mercurial > touhou
log pytouhou/ui/gamerunner.pyx @ 442:6b4c3e250bd6
age | author | description |
---|---|---|
Sun, 11 Aug 2013 14:30:52 +0200 | Emmanuel Gil Peyrot | Make only one call to render_elements during interface rendering. |
Wed, 07 Aug 2013 11:34:40 +0200 | Emmanuel Gil Peyrot | Improve Matrix representation, using float[16] instead of imbricated python lists. |
Tue, 16 Jul 2013 21:17:22 +0200 | Emmanuel Gil Peyrot | Remove all Loader uses from outside pytouhou.games, and add a --no-music option to disable bgm. |
Sat, 03 Aug 2013 15:48:51 +0200 | Emmanuel Gil Peyrot | Move the depth buffer clear outside of scissor, as per apitrace’s advice. |
Tue, 16 Jul 2013 21:11:35 +0200 | Emmanuel Gil Peyrot | Never keep texture on the host when it has been uploaded, and prevent them from being decoded again. |
Tue, 16 Jul 2013 21:07:15 +0200 | Emmanuel Gil Peyrot | Make the Shader class use cython too. |
Tue, 16 Jul 2013 21:07:15 +0200 | Emmanuel Gil Peyrot | Replace Pyglet with our own Cython OpenGL wrapper. base pytouhou/ui/gamerunner.py@2aa017642273 |