log pytouhou/game/item.py @ 439:723a3e67a223

age author description
Sat, 10 Aug 2013 20:48:17 +0200 Emmanuel Gil Peyrot Make pytouhou.game.sprite an extension type.
Tue, 02 Oct 2012 13:27:05 +0200 Emmanuel Gil Peyrot Make rendering of multiple-sprites elements work like single-sprites.
Wed, 04 Jul 2012 23:41:28 +0200 Emmanuel Gil Peyrot Implement sfx for player and enemies.
Thu, 21 Jun 2012 15:01:25 +0200 Emmanuel Gil Peyrot Display the text when collecting an item.
Fri, 23 Mar 2012 16:27:07 +0100 Thibaut Girka Add out-of-screen item indicators.
Tue, 13 Mar 2012 19:18:14 +0100 Thibaut Girka Rename a few attributes/methods to make a little more sense.
Tue, 13 Mar 2012 18:38:14 +0100 Thibaut Girka Update attribute names to reflect the actual interface.
Sun, 15 Jan 2012 19:39:01 +0100 Emmanuel Gil Peyrot Homogenise score increase in item collection, in prevision for text handling.
Fri, 30 Dec 2011 18:37:06 +0100 Emmanuel Gil Peyrot Add “SHT” support to EoSD, and do a little cleanup.
Sun, 18 Dec 2011 14:14:32 +0100 Emmanuel Gil Peyrot Fix SHT handling; change a few things to be closer to ZUN’s mind; and first stub of PCB support.
Tue, 08 Nov 2011 22:10:44 -0800 Emmanuel Gil Peyrot Implement autocollection of items.
Sun, 30 Oct 2011 11:31:19 -0700 Emmanuel Gil Peyrot Modify difficulty when it has to.
Sun, 30 Oct 2011 11:29:08 -0700 Emmanuel Gil Peyrot Do the right action when collecting an item.
Mon, 10 Oct 2011 18:34:36 +0200 Thibaut Girka Rename a few functions, move a few things around...
Sun, 09 Oct 2011 16:54:49 -0700 Emmanuel Gil Peyrot Add falling items.
Sun, 09 Oct 2011 15:32:43 -0700 Emmanuel Gil Peyrot Add collisions with enemies and items.
Tue, 04 Oct 2011 23:32:02 +0200 Thibaut Girka Merge GameState into Game. TODO: Merge PlayerState into Player
Tue, 04 Oct 2011 23:09:41 +0200 Thibaut Girka Introduce items, implement ECL instruction 83