log pytouhou/lib/sdl.pyx @ 612:73f134f84c7f

age author description
Thu, 26 Mar 2015 20:20:37 +0100 Emmanuel Gil Peyrot Request a RGB888 context, since SDL2’s default of RGB332 sucks.
Wed, 26 Nov 2014 13:36:38 +0100 Emmanuel Gil Peyrot Fix compilation under Cython 0.22, by making the pyx and the pxd declarations’ except clause similar.
Tue, 11 Nov 2014 15:46:31 +0100 Thibaut Girka Fix compiling issues with Cython 0.20 ; don't pretend to concat shader sources
Wed, 23 Apr 2014 19:19:32 +0200 Emmanuel Gil Peyrot Add the screenshot feature, using P or Home like the original game.
Wed, 15 Oct 2014 13:17:07 +0200 Emmanuel Gil Peyrot Make the SDLError exception class automatically call SDL_GetError().
Tue, 30 Sep 2014 17:14:24 +0200 Emmanuel Gil Peyrot Switch to Python 3.x instead of 2.7.
Fri, 10 Oct 2014 15:59:11 +0200 Emmanuel Gil Peyrot Add a frameskip option, and use swap interval to implement it.
Fri, 30 May 2014 16:40:36 +0200 Emmanuel Gil Peyrot Make the OpenGL flavor and version options work.
Thu, 24 Apr 2014 20:01:42 +0200 Emmanuel Gil Peyrot Don’t retrieve the keyboard_state pointer at each frame.
Thu, 19 Dec 2013 00:44:18 +0100 Emmanuel Gil Peyrot Display important messages in popups, instead of the terminal.
Wed, 18 Dec 2013 22:36:23 +0100 Emmanuel Gil Peyrot Inherit music players from a base class.
Thu, 05 Dec 2013 01:55:39 +0100 Emmanuel Gil Peyrot Add a pure SDL backend.