log pytouhou/ui/opengl/background.pxd @ 588:7a82c4b52b16

age author description
Wed, 08 Oct 2014 16:34:24 +0200 Emmanuel Gil Peyrot Simplify framebuffer rendering with glDrawArrays, and move it all to its own file.
Fri, 30 May 2014 16:51:38 +0200 Emmanuel Gil Peyrot Remove all reference to the old fixed pipeline option in the OpenGL backend, use the newer is_legacy one.
Thu, 12 Dec 2013 13:47:17 +0100 Emmanuel Gil Peyrot Use vertex array objects, to be compatible with OpenGL 3.1+ core profile.
Sat, 07 Dec 2013 22:16:38 +0100 Emmanuel Gil Peyrot Optimise background rendering.
Fri, 06 Dec 2013 19:02:42 +0100 Emmanuel Gil Peyrot Add an indirection layer for textures, to cope with drivers assigning them random names.
Thu, 05 Dec 2013 02:16:31 +0100 Emmanuel Gil Peyrot Move the OpenGL backend to its own package. base pytouhou/ui/background.pxd@d37f881718e1