log pytouhou/game/enemy.pyx @ 528:7c3c90468996

age author description
Wed, 18 Dec 2013 18:19:08 +0100 Emmanuel Gil Peyrot Use Sprite C arrays instead of their tuple representation where it makes sense.
Mon, 25 Nov 2013 19:12:56 +0100 Emmanuel Gil Peyrot Some more type optimisations.
Sun, 17 Nov 2013 17:36:47 +0100 Emmanuel Gil Peyrot Divide the damages inflicted by the number of players.
Mon, 14 Oct 2013 12:20:55 +0200 Emmanuel Gil Peyrot Make enemy callbacks programmables.