log pytouhou/ui/opengl/renderer.pxd @ 580:8a8c2e519637

age author description
Fri, 30 May 2014 16:51:38 +0200 Emmanuel Gil Peyrot Remove all reference to the old fixed pipeline option in the OpenGL backend, use the newer is_legacy one.
Thu, 12 Dec 2013 13:47:17 +0100 Emmanuel Gil Peyrot Use vertex array objects, to be compatible with OpenGL 3.1+ core profile.
Sat, 10 May 2014 22:20:22 +0200 Emmanuel Gil Peyrot Fix warnings introduced in Cython 0.20, when more than one pointer is defined on the same line.
Sat, 19 Apr 2014 19:03:38 +0200 Emmanuel Gil Peyrot Fix a segfault happening at exit time on Windows.
Thu, 12 Dec 2013 13:15:43 +0100 Emmanuel Gil Peyrot Store the indices of the framebuffer in a static ibo.
Sat, 07 Dec 2013 14:15:43 +0100 Emmanuel Gil Peyrot Use shorts instead of ints for vertex position, reducing the size of a vertex to 20 bytes from 24.
Fri, 06 Dec 2013 19:02:42 +0100 Emmanuel Gil Peyrot Add an indirection layer for textures, to cope with drivers assigning them random names.