Mercurial > touhou
log pytouhou/ui/renderer.pyx @ 393:9e2cbb2c2c64
age | author | description |
---|---|---|
Wed, 06 Feb 2013 19:55:54 +0100 | Emmanuel Gil Peyrot | Implement THTX, uncompressed textures stored inside ANM files, and use it instead of pyglet’s own wrapper. |
Tue, 02 Oct 2012 13:27:05 +0200 | Emmanuel Gil Peyrot | Make rendering of multiple-sprites elements work like single-sprites. |
Fri, 07 Sep 2012 13:05:19 +0200 | Emmanuel Gil Peyrot | Replace wildcard imports with normal ones. |
Fri, 27 Jul 2012 18:57:40 +0200 | Emmanuel Gil Peyrot | Replace GL_QUADS with GL_TRIANGLES, to be GLES compatible. |
Fri, 27 Jul 2012 18:43:48 +0200 | Emmanuel Gil Peyrot | Add a programmable pipeline renderer, and a --fixed-pipeline switch to use the old one. |
Tue, 13 Mar 2012 18:38:14 +0100 | Thibaut Girka | Update attribute names to reflect the actual interface. |
Sat, 10 Mar 2012 20:30:55 +0100 | Thibaut Girka | Avoid segfaults in the unlikely case a huge number of sprites is rendered. |