log pytouhou/ui/gamerenderer.pyx @ 462:a71b912b45b7

age author description
Wed, 11 Sep 2013 00:36:50 +0200 Emmanuel Gil Peyrot Render to framebuffers first, and reposition some interface elements in the game area.
Fri, 06 Sep 2013 22:35:54 +0200 Emmanuel Gil Peyrot Move every rendering function from gamerunner to gamerenderer.
Thu, 05 Sep 2013 23:11:54 +0200 Emmanuel Gil Peyrot Make pytouhou.ui.{window,shader,game{runner,renderer}} extension types.
Wed, 07 Aug 2013 11:34:40 +0200 Emmanuel Gil Peyrot Improve Matrix representation, using float[16] instead of imbricated python lists.
Sat, 03 Aug 2013 15:48:51 +0200 Emmanuel Gil Peyrot Move the depth buffer clear outside of scissor, as per apitrace’s advice.
Tue, 16 Jul 2013 21:07:15 +0200 Emmanuel Gil Peyrot Make the Shader class use cython too.