Mercurial > touhou
log pytouhou/ui/gamerenderer.pyx @ 462:a71b912b45b7
age | author | description |
---|---|---|
Wed, 11 Sep 2013 00:36:50 +0200 | Emmanuel Gil Peyrot | Render to framebuffers first, and reposition some interface elements in the game area. |
Fri, 06 Sep 2013 22:35:54 +0200 | Emmanuel Gil Peyrot | Move every rendering function from gamerunner to gamerenderer. |
Thu, 05 Sep 2013 23:11:54 +0200 | Emmanuel Gil Peyrot | Make pytouhou.ui.{window,shader,game{runner,renderer}} extension types. |
Wed, 07 Aug 2013 11:34:40 +0200 | Emmanuel Gil Peyrot | Improve Matrix representation, using float[16] instead of imbricated python lists. |
Sat, 03 Aug 2013 15:48:51 +0200 | Emmanuel Gil Peyrot | Move the depth buffer clear outside of scissor, as per apitrace’s advice. |
Tue, 16 Jul 2013 21:07:15 +0200 | Emmanuel Gil Peyrot | Make the Shader class use cython too. |