Mercurial > touhou
log pytouhou/ui/opengl/background.pyx @ 552:aad758aef26d
age | author | description |
---|---|---|
Thu, 19 Dec 2013 21:55:26 +0100 | Emmanuel Gil Peyrot | Don’t put back the rendering data into a tuple, use a specialised struct inside Sprite to pass it to the renderer. |
Sat, 07 Dec 2013 22:16:38 +0100 | Emmanuel Gil Peyrot | Optimise background rendering. |
Fri, 06 Dec 2013 19:02:42 +0100 | Emmanuel Gil Peyrot | Add an indirection layer for textures, to cope with drivers assigning them random names. |