Mercurial > touhou
log pytouhou/ui/window.pyx @ 552:aad758aef26d
age | author | description |
---|---|---|
Tue, 27 May 2014 19:25:33 +0200 | Emmanuel Gil Peyrot | Don’t store framerate limit in the Window while it already is in the Clock. |
Mon, 10 Feb 2014 18:03:50 +0100 | Emmanuel Gil Peyrot | Optimise Clock a bit more. |
Thu, 05 Dec 2013 02:16:31 +0100 | Emmanuel Gil Peyrot | Move the OpenGL backend to its own package. |
Thu, 05 Dec 2013 01:55:39 +0100 | Emmanuel Gil Peyrot | Add a pure SDL backend. |
Thu, 05 Dec 2013 01:40:31 +0100 | Emmanuel Gil Peyrot | Make Window able to not initialise OpenGL. |
Fri, 04 Oct 2013 14:27:11 +0200 | Emmanuel Gil Peyrot | Optimize GameRunner some more, fix replay, and remove Window dependency in Renderer. |