log pytouhou/ui/opengl/shaders/eosd.py @ 563:ab0a5580bc40

age author description
Fri, 30 May 2014 16:40:36 +0200 Emmanuel Gil Peyrot Get OpenGL ES 2.0 to work thanks to libepoxy. PCB textures will need swizzle in the shaders since BGRA isn’t natively supported on GLES.