log pytouhou/ui/opengl/gamerenderer.pyx @ 567:b2269b9c6119

age author description
2014-05-30 Emmanuel Gil Peyrot Remove all reference to the old fixed pipeline option in the OpenGL backend, use the newer is_legacy one.
2014-05-29 Emmanuel Gil Peyrot Refactor graphics backend selection, to make them fallbackable and optional.
2014-05-10 Emmanuel Gil Peyrot Fix warnings introduced in Cython 0.20, when more than one pointer is defined on the same line.
2013-12-18 Emmanuel Gil Peyrot Make matrix a struct.
2013-12-07 Emmanuel Gil Peyrot Optimise background rendering.
2013-12-07 Emmanuel Gil Peyrot Don’t crash if SDL2_ttf couldn’t render a specific string.
2014-05-11 Emmanuel Gil Peyrot Merge the lists Game.texts and Game.native_texts into the Game.texts dict.
2013-12-06 Emmanuel Gil Peyrot Add an indirection layer for textures, to cope with drivers assigning them random names.
2013-12-05 Emmanuel Gil Peyrot Move the OpenGL backend to its own package. base pytouhou/ui/gamerenderer.pyx@f3abecd96ad3