Sat, 07 Jul 2012 21:32:49 +0200 |
Thibaut Girka |
Fix remaining lives display issue
|
Thu, 05 Jul 2012 07:33:47 +0200 |
Thibaut Girka |
Quick and dirty fixes
|
Thu, 05 Jul 2012 01:06:02 +0200 |
Thibaut Girka |
Fix issue when disabling low life trigger
|
Thu, 05 Jul 2012 00:53:16 +0200 |
Emmanuel Gil Peyrot |
Show the size of the spellcard life.
|
Thu, 05 Jul 2012 00:38:47 +0200 |
Emmanuel Gil Peyrot |
Add a gauge and use it for the enemy life bar.
|
Thu, 05 Jul 2012 00:11:19 +0200 |
Emmanuel Gil Peyrot |
Display a boss remaining lives and timeout.
|
Wed, 04 Jul 2012 23:05:21 +0200 |
Emmanuel Gil Peyrot |
Clean music playback API a little.
|
Wed, 04 Jul 2012 21:38:00 +0200 |
Emmanuel Gil Peyrot |
Implement continues when the lives fall bellow 0.
|
Wed, 13 Jun 2012 22:53:57 +0200 |
Thibaut Girka |
Display lives and bombs.
|
Thu, 24 May 2012 20:23:57 +0200 |
Thibaut Girka |
Give a better interface for text handling.
|
Wed, 13 Jun 2012 15:29:43 +0200 |
Emmanuel Gil Peyrot |
Implement music playback.
|
Wed, 14 Mar 2012 19:05:23 +0100 |
Thibaut Girka |
Fix Remilia's “Red Magic”.
|
Tue, 13 Mar 2012 18:45:43 +0100 |
Thibaut Girka |
Minor cleanup
|
Tue, 13 Mar 2012 18:38:14 +0100 |
Thibaut Girka |
Update attribute names to reflect the actual interface.
|
Sat, 10 Mar 2012 20:37:15 +0100 |
Thibaut Girka |
Add score/effective_score distinction and prepare for highscore handling.
|
Sat, 10 Mar 2012 17:47:03 +0100 |
Emmanuel Gil Peyrot |
Add the game interface.
|