log pytouhou/ui/opengl/backend.pxd @ 701:b6c351ca0a35

age author description
Sun, 14 May 2017 20:14:03 +0100 Emmanuel Gil Peyrot Add a GLFW implementation of gui.Window.
Thu, 14 Apr 2016 21:18:03 +0100 Emmanuel Gil Peyrot Make sdl.Window inherit from gui.Window, so we can swap implementations.
Sun, 21 Dec 2014 18:52:18 +0100 Emmanuel Gil Peyrot Move the passthrough shader to the Framebuffer class, since it isn’t used in the use_framebuffer_blit path.
Thu, 16 Oct 2014 21:40:54 +0200 Emmanuel Gil Peyrot Only selects between GL_TRIANGLE_STRIP and GL_TRIANGLES once, in the backend.