Mercurial > touhou
log pytouhou/ui/opengl/shader.pyx @ 579:b8df946d394d
age | author | description |
---|---|---|
Sun, 17 Aug 2014 16:16:58 +0200 | Emmanuel Gil Peyrot | Add grouping for OpenGL calls, making traces much more readable. |
Fri, 30 May 2014 16:40:36 +0200 | Emmanuel Gil Peyrot | Don’t hardcode GLSL version in our shaders, instead make them dependent on GL version. |
Wed, 18 Dec 2013 17:53:29 +0100 | Emmanuel Gil Peyrot | Make matrix a struct. |