Thu, 15 May 2014 20:14:54 +0200 |
Emmanuel Gil Peyrot |
Set boss mode directly from the enemy.
|
Sat, 10 May 2014 22:20:22 +0200 |
Emmanuel Gil Peyrot |
Fix warnings introduced in Cython 0.20, when more than one pointer is defined on the same line.
|
Wed, 18 Dec 2013 18:19:08 +0100 |
Emmanuel Gil Peyrot |
Use Sprite C arrays instead of their tuple representation where it makes sense.
|
Mon, 25 Nov 2013 19:12:56 +0100 |
Emmanuel Gil Peyrot |
Some more type optimisations.
|
Sun, 17 Nov 2013 17:36:47 +0100 |
Emmanuel Gil Peyrot |
Divide the damages inflicted by the number of players.
|
Mon, 14 Oct 2013 12:20:55 +0200 |
Emmanuel Gil Peyrot |
Make enemy callbacks programmables.
|
Mon, 14 Oct 2013 12:11:01 +0200 |
Emmanuel Gil Peyrot |
Merge PlayerState into Player, fix player respawn position.
|
Sat, 21 Sep 2013 20:26:39 +0200 |
Emmanuel Gil Peyrot |
Add friendly fire in netplay.
|