Sat, 28 Mar 2015 21:40:51 +0100 |
Emmanuel Gil Peyrot |
Don’t inherit explicitely from object, we are not on Python 2.7 anymore. :)
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Fri, 08 Nov 2013 18:47:00 +0100 |
Emmanuel Gil Peyrot |
Always import runners from pytouhou.vm, to allow their replacement.
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Sun, 11 Aug 2013 14:23:50 +0200 |
Emmanuel Gil Peyrot |
Always run the first frame of an ANMRunner.
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Sat, 03 Aug 2013 15:49:04 +0200 |
Emmanuel Gil Peyrot |
Remove AnmWrapper, since ANMs are lists of entries now.
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Sat, 30 Jun 2012 20:10:45 +0200 |
Thibaut Girka |
Add a boss rush mode
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Thu, 08 Sep 2011 12:46:05 +0200 |
Thibaut Girka |
Small refactoring and massive performance improvement
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Tue, 06 Sep 2011 21:28:44 +0200 |
Thibaut Girka |
Fix a few, minor things
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Tue, 06 Sep 2011 00:26:13 +0200 |
Thibaut Girka |
Move everything graphical to pytouhou.opengl!
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Sun, 04 Sep 2011 20:04:00 +0200 |
Thibaut Girka |
Various minor optimisations and refactoring
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Sun, 04 Sep 2011 17:33:40 +0200 |
Thibaut Girka |
Minor refactoring and optimizations. Drop stageviewer.
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Sun, 04 Sep 2011 10:12:15 +0200 |
Thibaut Girka |
Minor refactoring
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Sun, 28 Aug 2011 01:23:11 +0200 |
Thibaut Girka |
Handle a few more ANM instructions. pytouhou.game.background needs some serious refactoring.
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Sat, 27 Aug 2011 10:58:54 +0200 |
Thibaut Girka |
Refactor. Move VMs to pytouhou.vm.
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Mon, 22 Aug 2011 22:37:14 +0200 |
Thibaut Girka |
Add some documentation, GPLv3 headers, README and COPYING file.
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Sun, 14 Aug 2011 18:00:06 +0200 |
Thibaut Girka |
Add alpha (anm0 instruction 3) support
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Fri, 12 Aug 2011 22:03:34 +0200 |
Thibaut Girka |
Don't lose time updating off-screen enemies' sprites
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