log pytouhou/game/sprite.py @ 432:d4874ebaa06e

age author description
Sat, 10 Aug 2013 15:18:44 +0200 Emmanuel Gil Peyrot Split ANMRunner.run_frame into Sprite.update.
Sat, 03 Aug 2013 15:48:57 +0200 Emmanuel Gil Peyrot Implement PCB’s ANM2 format and vm.
Tue, 13 Mar 2012 18:38:14 +0100 Thibaut Girka Update attribute names to reflect the actual interface.
Wed, 08 Feb 2012 19:56:56 +0100 Thibaut Girka Fix ANM interpolators.
Mon, 02 Jan 2012 18:46:55 +0100 Thibaut Girka Implement ANM0 instruction 29 and fix 24
Tue, 04 Oct 2011 23:09:41 +0200 Thibaut Girka Introduce items, implement ECL instruction 83
Sat, 10 Sep 2011 01:26:30 +0200 Thibaut Girka Add support for launch animations! (Warning: slow :()
Thu, 08 Sep 2011 12:46:05 +0200 Thibaut Girka Small refactoring and massive performance improvement
Tue, 06 Sep 2011 00:26:13 +0200 Thibaut Girka Move everything graphical to pytouhou.opengl!
Sun, 04 Sep 2011 23:50:00 +0200 Thibaut Girka Refactor \o/
Sun, 04 Sep 2011 20:04:00 +0200 Thibaut Girka Various minor optimisations and refactoring
Sun, 04 Sep 2011 17:33:40 +0200 Thibaut Girka Minor refactoring and optimizations. Drop stageviewer.
Sun, 04 Sep 2011 10:12:15 +0200 Thibaut Girka Minor refactoring
Sat, 03 Sep 2011 23:34:12 +0200 Thibaut Girka Various optimizations
Sat, 03 Sep 2011 22:08:40 +0200 Thibaut Girka Handle one more ANM instruction, and handle sprite indexes offsets
Tue, 30 Aug 2011 16:30:40 +0200 Thibaut Girka Handle a few more ECL instructions
Sun, 28 Aug 2011 01:23:11 +0200 Thibaut Girka Handle a few more ANM instructions. pytouhou.game.background needs some serious refactoring.
Sat, 27 Aug 2011 20:42:16 +0200 Thibaut Girka Add support for a few ANM instructions
Sat, 27 Aug 2011 10:58:54 +0200 Thibaut Girka Refactor. Move VMs to pytouhou.vm.
Wed, 24 Aug 2011 21:14:07 +0200 Thibaut Girka Fix toggle_mirror.
Tue, 23 Aug 2011 21:01:50 +0200 Thibaut Girka Use logging module
Tue, 23 Aug 2011 19:27:24 +0200 Thibaut Girka Fix move_to interpolation, add support for a few ANM and ECL instructions
Mon, 22 Aug 2011 23:43:40 +0200 Thibaut Girka Fix anim cycling
Mon, 22 Aug 2011 22:37:14 +0200 Thibaut Girka Add some documentation, GPLv3 headers, README and COPYING file.
Mon, 15 Aug 2011 00:41:51 +0200 Thibaut Girka Add (hopefully) "texture shifting" in animations
Sun, 14 Aug 2011 18:08:45 +0200 Thibaut Girka Small refactoring and proper anm0's instruction 5 handling
Sun, 14 Aug 2011 18:00:06 +0200 Thibaut Girka Add alpha (anm0 instruction 3) support
Sun, 14 Aug 2011 13:34:58 +0200 Thibaut Girka Fix animation script flow handling
Sat, 13 Aug 2011 00:02:11 +0200 Thibaut Girka Some more optimization!
Fri, 12 Aug 2011 23:47:34 +0200 Thibaut Girka Various optimizations
Fri, 12 Aug 2011 22:03:34 +0200 Thibaut Girka Don't lose time updating off-screen enemies' sprites
Fri, 12 Aug 2011 21:40:26 +0200 Thibaut Girka Massive sprite updating/matrix handling optimizations
Fri, 12 Aug 2011 21:38:28 +0200 Thibaut Girka Add rotating sprite support
Fri, 12 Aug 2011 19:38:27 +0200 Thibaut Girka Basic sprite animation support
Thu, 11 Aug 2011 12:39:12 +0200 Thibaut Girka Small refactoring, and Rumia \o/
Tue, 09 Aug 2011 11:40:13 +0200 Thibaut Girka Make game.sprite.Sprite use its own frame counter.
Fri, 05 Aug 2011 21:21:06 +0200 Thibaut Girka Refactor