| Tue, 02 Jun 2026 19:06:16 +0200 |
Link Mauve |
python: Rewrite the main entrypoint in Rust
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| Sun, 23 Nov 2025 12:48:03 +0100 |
Link Mauve |
Replace pytouhou.utils.random.Random with a Rust version
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| Tue, 05 May 2015 14:49:22 +0200 |
Emmanuel Gil Peyrot |
Move Particle to its own module, to not pollute pytouhou.game.effect.
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| Sun, 29 Mar 2015 00:08:20 +0100 |
Emmanuel Gil Peyrot |
Change all “void except *” function into “bint except True”, to prevent PyErr_Occurred() from being called at each call.
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| Wed, 26 Nov 2014 13:36:38 +0100 |
Emmanuel Gil Peyrot |
Fix compilation under Cython 0.22, by making the pyx and the pxd declarations’ except clause similar.
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| Tue, 30 Sep 2014 17:14:24 +0200 |
Emmanuel Gil Peyrot |
Switch to Python 3.x instead of 2.7.
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| Sat, 26 Jul 2014 13:07:26 +0200 |
Emmanuel Gil Peyrot |
Give extra lives to the player once she has reached a certain score, and increment the default score on continue.
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| Fri, 08 Nov 2013 18:47:00 +0100 |
Emmanuel Gil Peyrot |
Always import runners from pytouhou.vm, to allow their replacement.
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| Thu, 15 May 2014 20:14:54 +0200 |
Emmanuel Gil Peyrot |
Set boss mode directly from the enemy.
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| Sun, 11 May 2014 20:25:07 +0200 |
Emmanuel Gil Peyrot |
Merge the lists Game.texts and Game.native_texts into the Game.texts dict.
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| Mon, 25 Nov 2013 19:12:56 +0100 |
Emmanuel Gil Peyrot |
Some more type optimisations.
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| Wed, 23 Oct 2013 18:24:08 +0200 |
Emmanuel Gil Peyrot |
Disallow collection of items dropped by the other player in netplay, also fixes a longstanding bug where autocollection worked with those items.
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| Mon, 14 Oct 2013 12:20:55 +0200 |
Emmanuel Gil Peyrot |
Make enemy callbacks programmables.
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| Mon, 14 Oct 2013 12:11:01 +0200 |
Emmanuel Gil Peyrot |
Merge PlayerState into Player, fix player respawn position.
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| Sat, 21 Sep 2013 20:26:39 +0200 |
Emmanuel Gil Peyrot |
Add friendly fire in netplay.
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