Mercurial > touhou
log pytouhou/ui/sdl/gamerenderer.pxd @ 768:dbe2ddca4a8b
age | author | description |
---|---|---|
Sun, 29 Mar 2015 00:08:20 +0100 | Emmanuel Gil Peyrot | Change all “void except *” function into “bint except True”, to prevent PyErr_Occurred() from being called at each call. |
Thu, 15 May 2014 02:56:08 +0200 | Emmanuel Gil Peyrot | Implement text rendering for the SDL backend. |
Thu, 19 Dec 2013 21:55:26 +0100 | Emmanuel Gil Peyrot | Don’t put back the rendering data into a tuple, use a specialised struct inside Sprite to pass it to the renderer. |
Thu, 05 Dec 2013 01:55:39 +0100 | Emmanuel Gil Peyrot | Add a pure SDL backend. |