Sat, 20 Oct 2012 20:48:40 +0200 |
Emmanuel Gil Peyrot |
Display something at the start of a stage.
|
Tue, 02 Oct 2012 13:27:05 +0200 |
Emmanuel Gil Peyrot |
Make rendering of multiple-sprites elements work like single-sprites.
|
Thu, 30 Aug 2012 11:34:56 +0200 |
Emmanuel Gil Peyrot |
Make a sound when an enemy is hit.
|
Wed, 29 Aug 2012 18:38:29 +0200 |
Emmanuel Gil Peyrot |
Add the debug feature to start a game at the end of a replay.
|
Sun, 05 Aug 2012 18:19:42 +0200 |
Emmanuel Gil Peyrot |
Use an iterator to get the keystates from a replay.
|
Sun, 05 Aug 2012 16:37:26 +0200 |
Emmanuel Gil Peyrot |
Add the ability to save a replay.
|
Fri, 27 Jul 2012 18:43:48 +0200 |
Emmanuel Gil Peyrot |
Add a programmable pipeline renderer, and a --fixed-pipeline switch to use the old one.
|
Sat, 07 Jul 2012 21:48:58 +0200 |
Thibaut Girka |
Allow Z as well as W to shoot.
|