log pytouhou/game/bullet.py @ 156:ebfd328e700c

age author description
Mon, 10 Oct 2011 18:34:36 +0200 Thibaut Girka Rename a few functions, move a few things around...
Sun, 09 Oct 2011 15:32:43 -0700 Emmanuel Gil Peyrot Add collisions with enemies and items.
Tue, 04 Oct 2011 23:32:02 +0200 Thibaut Girka Merge GameState into Game. TODO: Merge PlayerState into Player
Tue, 04 Oct 2011 18:13:26 +0200 Thibaut Girka Fix bullet flags 16 and 32 handling
Mon, 03 Oct 2011 22:20:03 +0200 Thibaut Girka Fix bullet orientation in some cases (Meiling's last spellcard)
Sun, 25 Sep 2011 20:56:14 +0200 Thibaut Girka Simple collision detection
Sat, 10 Sep 2011 16:13:54 +0200 Thibaut Girka Fix bullets
Sat, 10 Sep 2011 12:16:36 +0200 Thibaut Girka Fix a few things with special bullet flags
Sat, 10 Sep 2011 11:58:24 +0200 Thibaut Girka Various optimizations
Sat, 10 Sep 2011 01:26:30 +0200 Thibaut Girka Add support for launch animations! (Warning: slow :()
Thu, 08 Sep 2011 12:46:05 +0200 Thibaut Girka Small refactoring and massive performance improvement
Wed, 07 Sep 2011 00:29:12 +0200 Thibaut Girka Fix special bullet function/flags handling
Tue, 06 Sep 2011 00:26:13 +0200 Thibaut Girka Move everything graphical to pytouhou.opengl!
Mon, 05 Sep 2011 23:04:43 +0200 Thibaut Girka (almost) implement Cirno's freezing spellcard
Mon, 05 Sep 2011 22:40:46 +0200 Thibaut Girka Minor refactoring
Sun, 04 Sep 2011 23:50:00 +0200 Thibaut Girka Refactor \o/
Sun, 04 Sep 2011 20:04:00 +0200 Thibaut Girka Various minor optimisations and refactoring
Sun, 04 Sep 2011 10:12:15 +0200 Thibaut Girka Minor refactoring
Sun, 04 Sep 2011 09:36:51 +0200 Thibaut Girka Fix attack flags implementation
Sat, 03 Sep 2011 17:44:48 -0700 Emmanuel Gil Peyrot Ugly implementation of three new attack flags.
Sun, 04 Sep 2011 00:49:22 +0200 Thibaut Girka Handle a few attack flags
Sat, 03 Sep 2011 23:34:12 +0200 Thibaut Girka Various optimizations
Sat, 03 Sep 2011 22:58:13 +0200 Thibaut Girka Oops O:)