Sun, 05 Feb 2012 23:41:55 +0100 |
Thibaut Girka |
Partially implement lasers.
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Mon, 23 Jan 2012 00:58:03 +0100 |
Thibaut Girka |
Automatically search data files using different names.
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Sat, 31 Dec 2011 16:31:10 +0100 |
Emmanuel Gil Peyrot |
Do a little cleanup, and fix PCB SHT usage.
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Sat, 31 Dec 2011 02:50:04 +0100 |
Thibaut Girka |
Fix replay handling a bit
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Sat, 31 Dec 2011 02:15:51 +0100 |
Thibaut Girka |
Hopefully implement “accelerating” bullets
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Fri, 30 Dec 2011 19:17:55 +0100 |
Thibaut Girka |
Search for 102h.exe in the game directory instead of the current directory.
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Fri, 30 Dec 2011 19:10:49 +0100 |
Thibaut Girka |
Improve find_character_defs, clean up a bit, and disable attack types 2 and 3 for now
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Fri, 30 Dec 2011 18:37:06 +0100 |
Emmanuel Gil Peyrot |
Add “SHT” support to EoSD, and do a little cleanup.
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