log pytouhou/game/player.py @ 369:f305cdd6f6c5

age author description
Wed, 04 Jul 2012 23:41:28 +0200 Emmanuel Gil Peyrot Implement sfx for player and enemies.
Wed, 04 Jul 2012 21:38:00 +0200 Emmanuel Gil Peyrot Implement continues when the lives fall bellow 0.
Sun, 01 Jul 2012 11:43:38 +0200 Thibaut Girka Fix bullet cancellation and removal
Sat, 30 Jun 2012 19:37:21 +0200 Emmanuel Gil Peyrot Add the story mode.
Thu, 21 Jun 2012 19:59:41 +0200 Emmanuel Gil Peyrot Fix some replay synchronization issues and update the TODO.
Tue, 13 Mar 2012 18:38:14 +0100 Thibaut Girka Update attribute names to reflect the actual interface.
Sat, 10 Mar 2012 20:37:15 +0100 Thibaut Girka Add score/effective_score distinction and prepare for highscore handling.
Tue, 21 Feb 2012 14:28:38 +0100 Emmanuel Gil Peyrot Add player lasers for MarisaB.
Sun, 05 Feb 2012 23:41:55 +0100 Thibaut Girka Partially implement lasers.
Mon, 23 Jan 2012 02:04:13 +0100 Emmanuel Gil Peyrot Use better defaults for player, and start the stage as if in practice mode.
Sat, 21 Jan 2012 21:03:53 +0100 Emmanuel Gil Peyrot Use the correct animation for player death.
Sun, 01 Jan 2012 19:47:34 +0100 Thibaut Girka Implement ANM0 interrupts
Sat, 31 Dec 2011 16:31:10 +0100 Emmanuel Gil Peyrot Do a little cleanup, and fix PCB SHT usage.
Mon, 19 Dec 2011 21:35:40 +0100 Thibaut Girka Move game size in the game's definition, and don't keep changing the window's size.
Sun, 18 Dec 2011 14:14:32 +0100 Emmanuel Gil Peyrot Fix SHT handling; change a few things to be closer to ZUN’s mind; and first stub of PCB support.