log pytouhou/game/enemy.py @ 210:f5be441d2c42

age author description
Tue, 22 Nov 2011 20:51:35 +0100 Emmanuel Gil Peyrot Implement collidable boolean of enemy.
Tue, 08 Nov 2011 23:01:18 -0800 Emmanuel Gil Peyrot Create enemy with negative life as it should be.
Sat, 05 Nov 2011 20:19:15 +0100 Thibaut Girka Minor refactoring
Mon, 31 Oct 2011 19:01:09 +0100 Thibaut Girka Handle enemy collisions and damages in a way closer to the original game.
Sun, 30 Oct 2011 11:29:08 -0700 Emmanuel Gil Peyrot Do the right action when collecting an item.
Fri, 28 Oct 2011 12:38:26 +0200 Thibaut Girka Fix particles, fix "random" item popping, change update order to match the original game's more closely.
Thu, 27 Oct 2011 15:09:42 -0700 Emmanuel Gil Peyrot Fix a few things about particles.