log pytouhou/lib/_sdl.pxd @ 644:f983a4c98410

age author description
Thu, 14 Apr 2016 21:18:03 +0100 Emmanuel Gil Peyrot Make sdl.Window inherit from gui.Window, so we can swap implementations.
Thu, 26 Mar 2015 20:20:37 +0100 Emmanuel Gil Peyrot Request a RGB888 context, since SDL2’s default of RGB332 sucks.
Wed, 23 Apr 2014 19:19:32 +0200 Emmanuel Gil Peyrot Add the screenshot feature, using P or Home like the original game.
Fri, 10 Oct 2014 15:59:11 +0200 Emmanuel Gil Peyrot Add a frameskip option, and use swap interval to implement it.