# HG changeset patch # User Emmanuel Gil Peyrot # Date 1320822078 28800 # Node ID 005ea47e11e05961c708366e5eb508408a65854b # Parent d07506a2e16ee2838d1285bf70c11eb3c5ed7026 Create enemy with negative life as it should be. diff --git a/pytouhou/game/enemy.py b/pytouhou/game/enemy.py --- a/pytouhou/game/enemy.py +++ b/pytouhou/game/enemy.py @@ -36,7 +36,7 @@ class Enemy(object): self.frame = 0 self.x, self.y = pos - self.life = life + self.life = 1 if life < 0 else life self.max_life = life self.touchable = True self.damageable = True