# HG changeset patch
# User Thibaut Girka <thib@sitedethib.com>
# Date 1312292807 -7200
# Node ID 059ea0ea8d3844d16c29f54235c010d573587e66
# Parent  668b808b73efb15055f1867668e240d8e5958b52
Use the original game's near and far planes.

diff --git a/stageviewer.py b/stageviewer.py
--- a/stageviewer.py
+++ b/stageviewer.py
@@ -138,7 +138,7 @@ def main(path, stage_num):
     # Initialize OpenGL
     glMatrixMode(GL_PROJECTION)
     glLoadIdentity()
-    gluPerspective(30, float(window.get_width())/window.get_height(), 20, 2000)
+    gluPerspective(30, float(window.get_width())/window.get_height(), 101010101./2010101., 101010101./10101.)
 
     glHint(GL_FOG_HINT, GL_NICEST)
     glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_NICEST)