# HG changeset patch # User Thibaut Girka # Date 1341860996 -7200 # Node ID 130d258217f3509f73611ed05e7ec85728e37fa5 # Parent 488c094ed51d721c971d200259b69858c29efd8b Fix crash in ECL's kill_enemies diff --git a/pytouhou/vm/eclrunner.py b/pytouhou/vm/eclrunner.py --- a/pytouhou/vm/eclrunner.py +++ b/pytouhou/vm/eclrunner.py @@ -761,7 +761,7 @@ class ECLRunner(object): @instruction(96) def kill_enemies(self): - self.game.kill_enemies() + self._game.kill_enemies() @instruction(97)