# HG changeset patch # User Thibaut Girka # Date 1327266516 -3600 # Node ID 3631abb6e95b0244399c615c324e9dbbc5f17cf3 # Parent 620134bc51f4f1c9d63105a7d84d98b22ae75808 Minor performance improvement. diff --git a/pytouhou/game/game.py b/pytouhou/game/game.py --- a/pytouhou/game/game.py +++ b/pytouhou/game/game.py @@ -271,7 +271,7 @@ class Game(object): self.players_bullets = [bullet for bullet in self.players_bullets if not bullet._removed] self.cancelled_bullets = [bullet for bullet in self.cancelled_bullets - if bullet.is_visible(self.width, self.height)] + if not bullet._removed] # Filter out-of-scren items items = []