# HG changeset patch # User Thibaut Girka # Date 1341435122 -7200 # Node ID 39bc59953dfaecc36a0911df77f3ee41ba79c110 # Parent 7a05edbab88a6e02ee6bb31906d4327d1723d497 Increase player's power stats during skipped frames in boss rush mode. diff --git a/eosd b/eosd --- a/eosd +++ b/eosd @@ -35,6 +35,10 @@ class EoSDGameBossRush(EoSDGame): def run_iter(self, keystate): for i in range(20): EoSDGame.run_iter(self, (keystate | 256) if i == 0 else 0) + if not self.enemies and self.frame % 90 == 0: + for player in self.players: + if player.state.power < 128: + player.state.power += 1 if (self.enemies or self.items or self.lasers or self.bullets or self.cancelled_bullets): break