# HG changeset patch # User Thibaut Girka # Date 1328481941 -3600 # Node ID 754ff6452d7e070485edb3161e1eeb3a606cdb63 # Parent 4b0570bf5847c59e586a32fec0934eb3bdb8e500 Fix spellcard number 0. Spellcard number 0 was evaluated as False in truth checks. Now, the spellcard is a tuple, with (number, name) and will always evaluate as True. diff --git a/pytouhou/vm/eclrunner.py b/pytouhou/vm/eclrunner.py --- a/pytouhou/vm/eclrunner.py +++ b/pytouhou/vm/eclrunner.py @@ -781,11 +781,11 @@ class ECLRunner(object): @instruction(93) - def set_spellcard(self, unknown, number, name): + def set_spellcard(self, face, number, name): #TODO: display it on the game. #TODO: make the enemies more resistants (and find how). self._game.change_bullets_into_star_items() - self._game.spellcard = number + self._game.spellcard = (number, name) self._game.enable_effect()