# HG changeset patch # User Thibaut Girka # Date 1325095754 -3600 # Node ID 884ca91b0854135c3097cf120eb927c70ef19830 # Parent e71b1bcf952a5d366b4b792579b9738abfcd8151 Fix synchro bug diff --git a/pytouhou/network.py b/pytouhou/network.py --- a/pytouhou/network.py +++ b/pytouhou/network.py @@ -58,7 +58,7 @@ class Network(object): game.run_iter([self.keystate, keystate]) elif frame == game.frame + 1: print('Skipped') - game.run_iter([self.keystate, old_keystate]) + game.run_iter([self.old_keystate, old_keystate]) game.run_iter([self.keystate, keystate]) self.send_message()