# HG changeset patch # User Thibaut Girka # Date 1316974710 -7200 # Node ID 982b212226028fe00a6a4e2a2f159c98a022e4c3 # Parent a9d46c4b576487112a9f526314199b2ba7c9e298 Fix draw order to match EoSD's diff --git a/pytouhou/opengl/gamerenderer.pyx b/pytouhou/opengl/gamerenderer.pyx --- a/pytouhou/opengl/gamerenderer.pyx +++ b/pytouhou/opengl/gamerenderer.pyx @@ -150,7 +150,7 @@ cdef class GameRenderer: glDisable(GL_FOG) self.render_elements(game.enemies) + self.render_elements(game.players) self.render_elements(game.game_state.bullets) - self.render_elements(game.players) glEnable(GL_FOG)