# HG changeset patch # User Thibaut Girka # Date 1314391995 -7200 # Node ID a2459defd4b649b0bfae7ea1ae6be5b4426cf9ce # Parent e2cb9d434dc2d8f4215b16b83d469ad03a03475a Minor cleanup diff --git a/pytouhou/game/enemymanager.py b/pytouhou/game/enemymanager.py --- a/pytouhou/game/enemymanager.py +++ b/pytouhou/game/enemymanager.py @@ -180,12 +180,9 @@ class Enemy(object): if x < self.x and self.direction != -1: self.set_anim(left) self.direction = -1 - print('left') elif x > self.x and self.direction != +1: self.set_anim(right) self.direction = +1 - print(left, right) - print('right') elif x == self.x and self.direction is not None: self.set_anim({-1: end_left, +1: end_right}[self.direction]) self.direction = None