# HG changeset patch # User Thibaut Girka # Date 1312238592 -7200 # Node ID aa201d8cfc19c691f832d37f883af75acd13dc0f # Parent 787d2eb13c2d9ef93b1af1f924b2c8fd72933fce Fix camera handling, thanks, elghinn! Camera handling is done using a few magical values, which were obtained by dumping matrices using a modified wine installation, and then doing some maths. diff --git a/stageviewer.py b/stageviewer.py --- a/stageviewer.py +++ b/stageviewer.py @@ -93,8 +93,8 @@ def build_objects_faces(stage, anim): width, height = 1., 1. if 2 in properties: width, height = struct.unpack('