# HG changeset patch # User Emmanuel Gil Peyrot # Date 1402591221 -7200 # Node ID ab0a5580bc40fb4b0f9bf3359be35e249de2cdfb # Parent 991c817d1e6b901f51da2f159d792f2857a4cf4b Fix Windows build, the shaders package was skipped. diff --git a/setup.py b/setup.py --- a/setup.py +++ b/setup.py @@ -98,7 +98,7 @@ for directory, _, files in os.walk('pyto packages.append(package) if package not in ('pytouhou.formats', 'pytouhou.game', 'pytouhou.lib', 'pytouhou.utils', 'pytouhou.ui', 'pytouhou.ui.opengl', - 'pytouhou.ui.sdl'): + 'pytouhou.ui.opengl.shaders', 'pytouhou.ui.sdl'): continue if package in ('pytouhou.ui', 'pytouhou.ui.sdl'): package_args = sdl_args