# HG changeset patch # User Thibaut Girka # Date 1328727416 -3600 # Node ID e04c3e1957c881b3dd0e237f74f36b0b7a778253 # Parent 3539520fff9351066444b8d6810cc1ca21087cc0 Fix ANM interpolators. diff --git a/pytouhou/game/lasertype.py b/pytouhou/game/lasertype.py --- a/pytouhou/game/lasertype.py +++ b/pytouhou/game/lasertype.py @@ -1,4 +1,6 @@ class LaserType(object): - def __init__(self, anm_wrapper, anim_index): + def __init__(self, anm_wrapper, anim_index, + launch_anim_offsets=(0, 1, 1, 1, 1, 3, 3, 3, 3, 5, 5, 5, 6, 6, 6, 0)): self.anm_wrapper = anm_wrapper self.anim_index = anim_index + self.launch_anim_offsets = launch_anim_offsets diff --git a/pytouhou/game/sprite.py b/pytouhou/game/sprite.py --- a/pytouhou/game/sprite.py +++ b/pytouhou/game/sprite.py @@ -61,24 +61,21 @@ class Sprite(object): def fade(self, duration, alpha, formula): - if not self.fade_interpolator: - self.fade_interpolator = Interpolator((self.alpha,), self.frame, - (alpha,), self.frame + duration, - formula) + self.fade_interpolator = Interpolator((self.alpha,), self.frame, + (alpha,), self.frame + duration, + formula) def scale_in(self, duration, sx, sy, formula): - if not self.scale_interpolator: - self.scale_interpolator = Interpolator(self.rescale, self.frame, - (sx, sy), self.frame + duration, - formula) + self.scale_interpolator = Interpolator(self.rescale, self.frame, + (sx, sy), self.frame + duration, + formula) def move_in(self, duration, x, y, z, formula): - if not self.offset_interpolator: - self.offset_interpolator = Interpolator(self.dest_offset, self.frame, - (x, y, z), self.frame + duration, - formula) + self.offset_interpolator = Interpolator(self.dest_offset, self.frame, + (x, y, z), self.frame + duration, + formula) def update_orientation(self, angle_base=0., force_rotation=False):