# HG changeset patch # User Emmanuel Gil Peyrot # Date 1318970275 25200 # Node ID e483b5a7e84b0c8c1a12924048282372ea05fc29 # Parent dcf32488a2c90575f2122f3b7ae7c90c9103c97a Fix default death animation. diff --git a/pytouhou/game/enemy.py b/pytouhou/game/enemy.py --- a/pytouhou/game/enemy.py +++ b/pytouhou/game/enemy.py @@ -75,7 +75,7 @@ class Enemy(object): self.bullet_launch_timer = 0 self.delay_attack = False - self.death_anim = None + self.death_anim = 0 self.movement_dependant_sprites = None self.direction = None self.interpolator = None #TODO