# HG changeset patch # User Thibaut Girka # Date 1327250564 -3600 # Node ID ea4832f843aacb17458c7a3eb692f8e4ef569ffa # Parent b5c7369abd7cb494e0e273ca161bb379a415174e Fix initial bullet speed diff --git a/pytouhou/game/enemy.py b/pytouhou/game/enemy.py --- a/pytouhou/game/enemy.py +++ b/pytouhou/game/enemy.py @@ -122,6 +122,8 @@ class Enemy(object): ox, oy = offset or self.bullet_launch_offset launch_pos = self.x + ox, self.y + oy + if speed < 0.3: + speed = 0.3 if speed2 < 0.3: speed2 = 0.3