# HG changeset patch # User Thibaut Girka # Date 1325102995 -3600 # Node ID ef2aca7738d50086d5e3e82ec1d4a995e4b3ca45 # Parent d666856acb52a37d24550448af134d2c14617b53 Fix synchro bug diff --git a/pytouhou/network.py b/pytouhou/network.py --- a/pytouhou/network.py +++ b/pytouhou/network.py @@ -67,5 +67,5 @@ class Network(object): if frame == game.frame: self.run_game_iter(game, self.keystate, keystate) elif frame == game.frame + 1: - self.run_game_iter(game, self.old_keystate, keystate) + self.run_game_iter(game, self.old_keystate, old_keystate)