Mercurial > touhou
changeset 267:35644a67ba4c
Fix Sakuya's bouncing knives
author | Thibaut Girka <thib@sitedethib.com> |
---|---|
date | Mon, 23 Jan 2012 22:04:40 +0100 |
parents | 3a86c4e070dc |
children | dd621ad72beb |
files | pytouhou/game/bullet.pyx |
diffstat | 1 files changed, 3 insertions(+), 0 deletions(-) [+] |
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--- a/pytouhou/game/bullet.pyx +++ b/pytouhou/game/bullet.pyx @@ -262,6 +262,9 @@ cdef class Bullet(object): if self.y < 0 or ((self.flags & 1024) and self.y > self._game.height): self.angle = -self.angle self._removed = False + self._sprite.angle = self.angle + if self._sprite.automatic_orientation: + self._sprite._changed = True self.dx = cos(self.angle) * self.speed self.dy = sin(self.angle) * self.speed self.attributes[0] -= 1