changeset 158:7769ce7be03c

Minor cleanup
author Thibaut Girka <thib@sitedethib.com>
date Mon, 10 Oct 2011 18:56:13 +0200
parents ca6f8b3f739d
children 4684d311a32d
files pytouhou/formats/ecl.py pytouhou/game/bullet.py pytouhou/game/enemy.py pytouhou/game/player.py pytouhou/opengl/gamerunner.py pytouhou/opengl/texture.py pytouhou/vm/eclrunner.py
diffstat 7 files changed, 2 insertions(+), 11 deletions(-) [+]
line wrap: on
line diff
--- a/pytouhou/formats/ecl.py
+++ b/pytouhou/formats/ecl.py
@@ -14,7 +14,6 @@
 
 import struct
 from struct import pack, unpack, calcsize
-from pytouhou.utils.helpers import read_string
 
 from pytouhou.utils.helpers import get_logger
 
--- a/pytouhou/game/bullet.py
+++ b/pytouhou/game/bullet.py
@@ -12,7 +12,7 @@
 ## GNU General Public License for more details.
 ##
 
-from math import cos, sin, atan2, pi
+from math import cos, sin, atan2
 
 from pytouhou.utils.interpolator import Interpolator
 from pytouhou.vm.anmrunner import ANMRunner
--- a/pytouhou/game/enemy.py
+++ b/pytouhou/game/enemy.py
@@ -14,7 +14,6 @@
 
 
 from pytouhou.utils.interpolator import Interpolator
-from pytouhou.vm.eclrunner import ECLRunner
 from pytouhou.vm.anmrunner import ANMRunner
 from pytouhou.game.sprite import Sprite
 from pytouhou.game.bullet import Bullet
--- a/pytouhou/game/player.py
+++ b/pytouhou/game/player.py
@@ -13,8 +13,6 @@
 ##
 
 
-from math import cos, sin, atan2, pi
-
 from pytouhou.game.sprite import Sprite
 from pytouhou.vm.anmrunner import ANMRunner
 
--- a/pytouhou/opengl/gamerunner.py
+++ b/pytouhou/opengl/gamerunner.py
@@ -17,9 +17,6 @@ import traceback
 
 from pyglet.gl import *
 
-from pytouhou.opengl.texture import TextureManager
-from pytouhou.opengl.sprite import get_sprite_rendering_data #TODO: cimport?
-from pytouhou.opengl.background import get_background_rendering_data
 from pytouhou.opengl.gamerenderer import GameRenderer
 
 
--- a/pytouhou/opengl/texture.py
+++ b/pytouhou/opengl/texture.py
@@ -22,6 +22,7 @@ class TextureManager(object):
         self.loader = loader
         self.textures = {}
 
+
     def __getitem__(self, key):
         if not key in self.textures:
             self.textures[key] = self.load_texture(key)
--- a/pytouhou/vm/eclrunner.py
+++ b/pytouhou/vm/eclrunner.py
@@ -462,9 +462,6 @@ class ECLRunner(object):
         angle = self._game.prng.rand_double() * (max_angle - min_angle) + min_angle
         sa, ca = sin(angle), cos(angle)
 
-        distx = min(96.0, (maxx - minx) / 2.)
-        disty = min(96.0, (maxy - miny) / 2.)
-
         if self._enemy.x > maxx - 96.0:
             ca = -abs(ca)
         elif self._enemy.x < minx + 96.0: