Mercurial > touhou
changeset 127:81e05aed8db5
Fix bullets
author | Thibaut Girka <thib@sitedethib.com> |
---|---|
date | Sat, 10 Sep 2011 16:13:54 +0200 |
parents | 9d7129ee2c4f |
children | 8ba018617829 |
files | pytouhou/game/bullet.py |
diffstat | 1 files changed, 2 insertions(+), 4 deletions(-) [+] |
line wrap: on
line diff
--- a/pytouhou/game/bullet.py +++ b/pytouhou/game/bullet.py @@ -110,8 +110,6 @@ class Bullet(object): self.x += dx self.y += dy - self.frame += 1 - if not self._anmrunner.run_frame(): self.launch() @@ -156,7 +154,7 @@ class Bullet(object): if sprite.automatic_orientation: sprite._changed = True if self.frame % frame == 0: - if count > 0: + if count >= 0: self.attributes[1] -= 1 else: self.flags ^= 32 @@ -183,7 +181,7 @@ class Bullet(object): if sprite.automatic_orientation: sprite._changed = True - if count > 0: + if count >= 0: self.speed_interpolator = Interpolator((self.speed,), self.frame, (0.,), self.frame + frame - 1) else: