Mercurial > touhou
changeset 319:9a4119e2cc74
Use Enemy.die_score.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
---|---|
date | Thu, 17 May 2012 14:19:00 +0200 |
parents | 1366cefd0334 |
children | 1a4ffdda8735 |
files | pytouhou/game/enemy.py |
diffstat | 1 files changed, 4 insertions(+), 1 deletions(-) [+] |
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--- a/pytouhou/game/enemy.py +++ b/pytouhou/game/enemy.py @@ -35,7 +35,7 @@ class Enemy(object): self.visible = True self.was_visible = False self.bonus_dropped = bonus_dropped - self.die_score = die_score #TODO: use it + self.die_score = die_score self.frame = 0 @@ -347,6 +347,9 @@ class Enemy(object): self.die_anim() + #TODO: verify if the score is added with all the different flags. + self._game.players[0].state.score += self.die_score #TODO: better distribution amongst the players. + if death_flags < 4: if self.bonus_dropped > -1: self.drop_particles(7, 0)